Difference between revisions of "Abyssal conch"
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| − | Improvised weapon : -2 hits - Makes a muffled noise if you try to blow into it. Deal +2 hits to army members wearing the Obscuria Stigmata while drawing attention to yourself. Effect cannot be combined with other trumpet-type items. Can break during a fight. Appeared for the first time during the 1472 Lost Treasures. | + | . |
| + | |||
| + | {{note|great}} | ||
| + | {{Weapon| | ||
| + | image=Abyssal conch| | ||
| + | imageExtension=| | ||
| + | description='''<span style="color:#D3312C">Improvised weapon : -2 hits</span>''' - Makes a muffled noise if you try to blow into it. Deal +2 hits to army members wearing the Obscuria Stigmata while drawing attention to yourself. Effect cannot be combined with other trumpet-type items. Can break during a fight. Appeared for the first time during the '''<span style="color:#50B9EA">1472 Lost Treasures</span>'''.| | ||
| + | WeaponName=Abyssal conch| | ||
| + | WeaponType=support| | ||
| + | WeaponNote=| | ||
| + | SpecialObjtNote=obtained: | ||
| + | ***during the [[Lost Treasures|Lost Treasures: Sub Oceanum]] [[event]] by exchanging 150 [[drachme|antidrachme]]s in [[Mihraj's shop]]. (2024) | ||
| + | ***by opening a [[Midas's chest]].| | ||
| + | Artisan=| | ||
| + | Recipes=| | ||
| + | ArtisanNote=| | ||
| + | ToolNote=| | ||
| + | RawMaterialNote=| | ||
| + | Bonus= | ||
| + | * -2 [[hits in combat]] dealing to an opponent during a [[fight]] involving an [[army]]. | ||
| + | * +2 increase of [[combat coefficient]] for every member wearing the [[Obscuria Stigmata]] at the same army as the conch bearer. | ||
| + | * increases chance of being attacked by opponents in an [[army]] fight.| | ||
| + | elementPack=| | ||
| + | Premium=| | ||
| + | minPrice=280.00| | ||
| + | maxPrice=440.95| | ||
| + | Weight=6| | ||
| + | Slot=VIII. Weapons| | ||
| + | Breakable=Yes| | ||
| + | RiskOfBreaking=The probability to break is ?? (determined by dice roll).| | ||
| + | additionalNote=For the effect to be active the weapon needs to be equipped in the [[wardrobe]]. | ||
| + | * The effect is not accumulative with the effects of other abyssal conches, [[odyssey conch]]es, [[Champion's Trumpet 1472|Champion's Trumpets 1472]] or [[Herald of arms trumpet]]s.| | ||
| + | frName=Conque abyssale| | ||
| + | }} | ||
Revision as of 23:18, 1 June 2025
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The Abyssal conch is:
- a support weapon:
- increases the combat coefficient of other characters that are members in the same army as your character while increasing the risk of being attacked by opponents.
- cannot be made by an artisan in their workshop.
- a special object:
- obtained:
- during the Lost Treasures: Sub Oceanum event by exchanging 150 antidrachmes in Mihraj's shop. (2024)
- by opening a Midas's chest.
- obtained:
Effect:
- -2 hits in combat dealing to an opponent during a fight involving an army.
- +2 increase of combat coefficient for every member wearing the Obscuria Stigmata at the same army as the conch bearer.
- increases chance of being attacked by opponents in an army fight.
It can be sold or bought on the market of town between 280.00 and 440.95 pounds.
It has a weight of 6 in the inventory, but a weight of 0 when equipped in the wardrobe.
It can be found on the wardrobe's slot: VIII. Weapons
It can break during a fight. The probability to break is ?? (determined by dice roll).
Note:
- Its weight is 0 as long as it is equipped in the wardrobe.
- It is automatically removed from the wardrobe and placed in the inventory by equipping any other weapon using the same wardrobe slot .
- It is automatically removed from the wardrobe by breaking it.
- For the effect to be active the weapon needs to be equipped in the wardrobe.
- The effect is not accumulative with the effects of other abyssal conches, odyssey conches, Champion's Trumpets 1472 or Herald of arms trumpets.


