Difference between revisions of "Sickle"
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WeaponNote=| | WeaponNote=| | ||
SpecialObjtNote=obtained: | SpecialObjtNote=obtained: | ||
− | ***during the [[Autumn Festival]] [[event]] by exchanging 40 [[star]]s in the [[Autumn Festival | + | ***during the [[Autumn Festival]] [[event]] by exchanging 40 [[star]]s in the [[Autumn Festival shop|shop]]. (2021) |
***by opening a [[Midas's chest]].| | ***by opening a [[Midas's chest]].| | ||
Artisan=| | Artisan=| | ||
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RiskOfBreaking=The probability to break is ?? (determined by dice roll).| | RiskOfBreaking=The probability to break is ?? (determined by dice roll).| | ||
additionalNote=For the effect to be active the weapon needs to be equipped in the [[wardrobe]]. | additionalNote=For the effect to be active the weapon needs to be equipped in the [[wardrobe]]. | ||
− | For the bonus on harvesting simples the sickle needs to be equipped before the activity of [[collecting simples]] ends.| | + | *For the bonus on harvesting simples the sickle needs to be equipped before the activity of [[collecting simples]] ends.| |
frName=Faucille| | frName=Faucille| | ||
}} | }} |
Latest revision as of 10:06, 22 August 2025
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The Sickle is:
- an improvised weapon:
- a special object:
- obtained:
- during the Autumn Festival event by exchanging 40 stars in the shop. (2021)
- by opening a Midas's chest.
- obtained:
Effect:
- -2 hits in combat dealing to an opponent during a fight involving an army.
- +10% chance to harvest an extra simple when collecting simples
It can be sold or bought on the market of town between 50.00 and 500.95 pounds.
It has a weight of 10 in the inventory, but a weight of 0 when equipped in the wardrobe.
It can be found on the wardrobe's slot: VIII. Weapons
It can break during a fight. The probability to break is ?? (determined by dice roll).
Note:
- Its weight is 0 as long as it is equipped in the wardrobe.
- It is automatically removed from the wardrobe by equipping any other kind of offensive weapon and placed in the inventory.
- It is automatically removed from the wardrobe by breaking it.
- For the effect to be active the weapon needs to be equipped in the wardrobe.
- For the bonus on harvesting simples the sickle needs to be equipped before the activity of collecting simples ends.